When people don't have the objects or tools they need, they can come up with replacement for such tools, made on the spot from existing objects in their environment. For example people can replace with ease a hammer with a stone or a shoe to put a nail in the wall.

OROC is a system based on the CreaCogs framework (Olteteanu, 2014), aimed at doing object replacement and object composition. OROC thus is meant to answer two different types of questions:

  • Given that you don't have the object that you need, what other objects can you use for the task at hand? and
  • Given what you know about objects, what other objects can you compose out of given objects?

Because of its ability to answer these questions, OROC can also give answers to the creativity Alternative Uses test (Guilford, 1967).

For more details, read the paper:

  • Oltețeanu, Ana-Maria and Falomir, Zoe (2016) - Object Replacement and Object Composition in a Creative Cognitive System. Towards a Computational Solver of the Alternative Uses Test. In „From Human to Artificial Cognition (and back): New Perspectives on Cognitively Inspired AI Systems“, ed. Antonio Lieto and Daniele P. Radicioni, Cognitive Systems Research, vol. 39, pp. 15-32. doi:10.1016/j.cogsys.2015.12.011

Other references

Guilford, J. P. (1967). The nature of human intelligence. McGraw-Hill.

Oltețeanu, Ana-Maria (2014) - Two general classes in creative problem-solving? An account based on the cognitive processess involved in the problem structure – representation structure relationship. In Proceedings of the Workshop “Computational Creativity, Concept Invention, and General Intelligence”, editors Besold, T.; Kühnberger, K.-U.; Schorlemmer, M. and Smaill, A., Publications of the Institute of Cognitive Science, vol 01-2014, Osnabrück. http://cogsci.uni-osnabrueck.de/en/system/files/01-2014.pdf -- url